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The decadence of “True CRPG”

April 11th, 2007

People just 30-40 years old like me will remember with lot of nostalgy the glorious times of the C64, Amiga, and the first years of PC games. Why? because was still possible to play good single player CRPG. Nowadays, this is quite impossible. Just think at the games released in the last year. I can count very few good single player CRPG. Vampire:Bloodlines comes to mind, but Troika is defunct now, so no hopes for a sequel. Yes there is NWN2, but what else? don’t name Oblivion, that is surely not a true CRPG!
What I’m talking about are the glorious series like the SSI rpg games based on AD&D modules (Champions of Krynn, Secret of silver blades, etc). Or the Might & Magic series. Or Fallout if we want also to include the sci-fi themed rpg.

Nowadays all is simplified: all arcade, few statistics/skills, less plot, and lastly, no turn-based combat ! ah, don’t even name it… I recently resumed playing Fantasy General (a fantasy wargame) with DOSBOX… it is superb… why the hell they don’t make anymore turn based games ?! except Heroes of Might and Magic 5, I see not many other turn based games. Now everything is realtime, with the result that you don’t even realize if you’re winning or losing, if your tactics works or not, how much damage does that new weapon, etc etc.

Bah, I’m very disappointed. The only hope comes from the small independent shareware developers. Yes, only they can come up with something like that, in memory of the lost times…!

2 Responses to “The decadence of “True CRPG””

  1. comment number 1 by: David

    Troika also did Arcanum http://www.mobygames.com/game/arcanum-of-steamworks-magick-obscura
    which I liked very much also.

    Gamasutra also did a great set of articles on CRPG with the last one being posted today
    http://www.gamasutra.com/features/20070411/barton_01.shtml

  2. comment number 2 by: admin

    Yes I know about Arcanum, awesome and huge game, I spent too many hours playing it :)

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